sync on autocam off hide mouse position camera 0,0,-500 make object cone 200,50 zrotate object 200,90 set object collision on 200 dim speed# (10) dim size# (10) for mjpet=1 to 10 size#(mjpet)=rnd (50000)/1000.0+5 speed#(mjpet)= rnd (75)/10.0+1 make object sphere mjpet,size#(mjpet) position object mjpet,rnd(500)-250,rnd(500)-250,0 set object collision on mjpet next mjpet score=1000 do scale object 200,100-g#,100-g#,100-g# score =score-1 for mjpet=1 to 10 position object mjpet,object position x (mjpet)+ speed#(mjpet),object position y (mjpet),0 if object position x (mjpet) > 290 then position object (mjpet),-250,rnd(500)-250,0:show object mjpet target = object collision (200,0) if target=mjpet then hide object mjpet:score=score+3 next mjpet print score position object 200,325-y#,x#,0 if upkey()=1 x#=x#+3 endif if downkey()=1 x#=x#-3 endif if x#>240 x#=240 endif if x#<-240 x#=-240 endif if leftkey()=1 y#=y#+3 endif if rightkey()=1 y#=y#-3 endif if y#<0 y#=0 endif if y#>670 y#=670 endif if score<0 cls text 0,0,"Game Over" endif if score>2000 g#=20 endif if score>3000 g#=40 endif if score>4000 g#=60 endif if score>5000 g#=80 endif if score<500 ink rgb(255,0,0),1 else ink rgb(255,255,255),1 endif sync loop