Sync On: Sync Rate 60:Autocam Off Tree(1) Set Object Emissive 1,Rgb(50,100,50) Position Object 1,0,-1.8,8 Do Turn Object Right 1,.2 Sync Loop Function Branch() Ink 0,0 Box 0,0,50,200 Ink Rgb(100,80,0),0 For i = 23 to 27 Line 25,5,i,200 Next i n=rnd(20)+rnd(20)+rnd(20)+rnd(20)+200 For i = 1 to n Ink Rgb(0,Rnd(100)+100,0),0 h=rnd(170)+25 w=((h/3.5)-rnd(h/3.5))*(rnd(1)*2-1) Line 25,h,25+w,h-abs(w) `Line 25,h+1,25+w,h-abs(w)+1 Next i Get Image 3,0,0,50,200,0 cls Endfunction Function Tree(Obj) If Image Exist(4)=0 Ink Rgb(150,80,0),0 Box 0,0,40,200 Get Image 4,0,0,40,200 Endif If Image Exist(3)=0 Branch() Endif Make Object Triangle Obj,-.3,-3,0,0,4.5,0,.3,-3,0 Make Mesh From Object 1,Obj Add Limb Obj,1,1 Rotate Limb Obj,1,0,90,0 Make Mesh from Object 1,Obj Delete Object Obj Make Object Plain Obj,.2,1 Offset Limb Obj,0,0,.45,0 Pitch Object Down Obj,125 Fix Object Pivot Obj Make Mesh From Object 2,Obj Delete Object Obj Make Object Obj,1,4 branches=rnd(20)+rnd(20)+rnd(20)+rnd(20)+150 For i=1 to branches Add Limb Obj,i,2 Texture Limb Obj,i,3 h#=rnd(400.0)/100.0+.5 Scale Limb Obj,i,h#*80.0,h#*80.0,h#*80.0 Offset Limb Obj,i,0,5.0-h#,0 Rotate Limb Obj,i,Rnd(4)-2,Rnd(360),Rnd(4)-2 Next i b=Free_Obj() Make Object Sphere b,.12,6,6 Make Mesh from Object 3,b Delete Object b Color_Texture(11,Rgb(255,0,0)) Color_Texture(12,Rgb(0,255,0)) Color_Texture(13,Rgb(0,0,255)) Color_Texture(14,Rgb(255,255,255)) For i = 1 to rnd(20)+40 Add Limb Obj,branches+i,3 Texture Limb obj,branches+i,11+Rnd(3) h#=rnd(500.0)/100.0-.8 Do if h#>rnd(500.0)/100.0-.8 h#=h#-.05 Else Exit Endif Loop m#=(4.8-h#)*.35 i#=i a#=rnd(200.0)/10.0+i#*10.0 Offset Limb obj,branches+i,Sin(a#)*m#,h#,Cos(a#)*m# Next i s=Free_Obj() Star(s) Make Mesh from Object 3,s Delete Object s Add Limb obj,branches+i,3 Offset Limb obj,branches+i,0,4.7,0 Color_Texture(15,Rgb(200,200,255)) Texture Limb obj,branches+i,15 Set Object Transparency Obj,branches+i Set Object Cull Obj,0 Set object Emissive Obj,Rgb(150,150,150) Make Light 1 Set Light Range 1,2 Color Light 1,255,255,255 Position Light 1,Limb Position X(obj,branches+i),Limb Position Y(obj,branches+i),Limb Position Z(obj,branches+i)-.5 Endfunction Function Free_Obj() Do i=rnd(60000) if Object Exist(i)=0 Then Exit Loop Endfunction i Function Color_Texture(image,color as dword) Ink color,0 Box 0,0,10,10 Get Image image,0,0,10,10 Endfunction Function Star(obj) Make Object Cone obj,.2 Offset Limb obj,0,0,.1,0 Scale Object obj,100,200,100 Make Mesh from Object obj,obj Delete Object obj Make Object obj,obj,0 Add Limb obj,1,obj Rotate Limb obj,1,180,0,0 Add Limb obj,2,obj Rotate Limb obj,2,90,0,0 Add Limb obj,3,obj Rotate Limb obj,3,-90,0,0 Add Limb obj,4,obj Rotate Limb obj,4,0,0,90 Add Limb obj,5,obj Rotate Limb obj,5,0,0,-90 Endfunction