SYNC ON : SYNC RATE 60 : HIDE MOUSE SET DISPLAY MODE 1024,768,32 SET TEXT SIZE 28 : SET TEXT FONT "Impact" SYNC : CENTER TEXT 512,350,"Loading..." : SYNC INK RGB(200,200,200),0 BOX 1,1,128,128 FOR I=0 TO 2000 COLR=RND(255) INK RGB(COLR,COLR,COLR),0 DOT RND(128),RND(128) NEXT I GET IMAGE 1,1,1,128,128 CREATE BITMAP 1,128,128 SET CURRENT BITMAP 1 FOR I=1 TO 16 FOR J=1 TO 16 IF RND(1)=1 INK RGB(255,0,0),0 ELSE INK RGB(255,255,0),0 ENDIF BOX ((J*8)-8),((I*8)-8),(J*8),(I*8) NEXT J NEXT I BLUR BITMAP 1,6 GET IMAGE 2,1,1,128,128 SET CURRENT BITMAP 0 DELETE BITMAP 1 MAKE MATRIX 1,5000,5000,5,5 PREPARE MATRIX TEXTURE 1,1,1,1 SET MATRIX TEXTURE 1,1,1 FOR I=1 TO 4 SET MATRIX HEIGHT 1,I,1,1000 SET MATRIX HEIGHT 1,I,4,1000 NEXT I FOR I=2 TO 3 SET MATRIX HEIGHT 1,1,I,1000 SET MATRIX HEIGHT 1,2,I,1000 SET MATRIX HEIGHT 1,3,I,1000 SET MATRIX HEIGHT 1,4,I,1000 NEXT I SET MATRIX HEIGHT 1,2,2,0 SET MATRIX HEIGHT 1,3,3,0 SET MATRIX HEIGHT 1,1,4,0 SET MATRIX HEIGHT 1,4,1,0 UPDATE MATRIX 1 LAVA=2 MAKE MATRIX LAVA,7500,7500,50,50 PREPARE MATRIX TEXTURE LAVA,2,1,1 SET MATRIX TEXTURE LAVA,1,1 SET MATRIX LAVA,0,0,1,1,1,1,1 PLR=1 MAKE OBJECT SPHERE PLR,50,12,12 SET OBJECT COLLISION ON PLR FOG ON : FOG COLOR RGB(255,60,0) : FOG DISTANCE 1500 BACKDROP ON : COLOR BACKDROP RGB(255,60,0) START: PLRA=90 : PLRY#=GET GROUND HEIGHT(1,1000,1000)+25 DIM LAVASIN(50,50) COLOR OBJECT PLR,RGBB(200) POSITION OBJECT PLR,1000,PLRY#,1000 YROTATE OBJECT PLR,PLRA FOR I=1 TO 50 FOR J=1 TO 50 LAVASIN(I,J)=RND(360) NEXT J NEXT I POSITION MATRIX LAVA,-1250,0,-1250 DO IF UPKEY()=1 THEN MOVE OBJECT PLR,20 IF LEFTKEY()=1 THEN PLRA=PLRA-2 IF RIGHTKEY()=1 THEN PLRA=PLRA+2 YROTATE OBJECT PLR,PLRA PLRY#=GET GROUND HEIGHT(1,OBJECT POSITION X(PLR),OBJECT POSITION Z(PLR))+25 POSITION OBJECT PLR,OBJECT POSITION X(PLR),PLRY#,OBJECT POSITION Z(PLR) SET CAMERA TO OBJECT ORIENTATION PLR POSITION CAMERA OBJECT POSITION X(PLR),PLRY#+100,OBJECT POSITION Z(PLR) MOVE CAMERA -175 : POINT CAMERA OBJECT POSITION X(PLR),PLRY#+15,OBJECT POSITION Z(PLR) POSITION MATRIX 1,RND(5),RND(5),RND(5) POSITION MATRIX LAVA,-1250,MATRIX POSITION Y(LAVA)+1,-1250 IF OBJECT POSITION Y(PLR)<=MATRIX POSITION Y(LAVA) THEN GOSUB DEATH FOR I=1 TO 50 FOR J=1 TO 50 INC LAVASIN(I,J),5 IF LAVASIN(I,J)>360 THEN LAVASIN(I,J)=0 SET MATRIX HEIGHT LAVA,I,J,SIN(LAVASIN(I,J))*50 NEXT J NEXT I UPDATE MATRIX LAVA SYNC LOOP DEATH: INK RGB(255,255,255),0 COLOR OBJECT PLR,0 : SYNC CENTER TEXT 512,350,"You Died" : SYNC SLEEP 1000 : CLS GOSUB START