sync on : sync rate 0 hide mouse : disable escapekey make memblock 1,444 write memblock dword 1,0,338 write memblock dword 1,4,36 write memblock dword 1,8,12 type Vertex XPos As float YPos As float ZPos As float XNor As float YNor As float ZNor As float Diff As dword UCor As float VCor As float endtype global dim VertexData(12) As Vertex ` Set the vertex data setVertex(0,0,10,0,0,10.1,0,4294901760,15,0) setVertex(1,15,-10,-15,15.1,-10.1,-15.1,4294901760,30,10) setVertex(2,-15,-10,-15,-15.1,-10.1,-15.1,4294901760,0,10) setVertex(3,0,-10,15,0,-10.1,15.1,4294901760,15,20) setVertex(4,0,10,0,0,10.1,0,4294901760,15,0) setVertex(5,-15,-10,-15,-15.1,-10.1,-15.1,4294901760,0,10) setVertex(6,0,-10,15,0,-10.1,15.1,4294901760,15,20) setVertex(7,15,-10,-15,15.1,-10.1,-15.1,4294901760,30,10) setVertex(8,0,10,0,0,10.1,0,4294901760,15,0) setVertex(9,0,-10,15,0,-10.1,15.1,4294901760,15,20) setVertex(10,-15,-10,-15,-15.1,-10.1,-15.1,4294901760,0,10) setVertex(11,15,-10,-15,15.1,-10.1,-15.1,4294901760,30,10) for i=0 to 11 write memblock float 1,(12+(36*i)),VertexData(i).XPos write memblock float 1,(16+(36*i)),VertexData(i).YPos write memblock float 1,(20+(36*i)),VertexData(i).ZPos write memblock float 1,(24+(36*i)),VertexData(i).XNor write memblock float 1,(28+(36*i)),VertexData(i).YNor write memblock float 1,(32+(36*i)),VertexData(i).ZNor write memblock dword 1,(36+(36*i)),VertexData(i).Diff write memblock float 1,(40+(36*i)),VertexData(i).UCor write memblock float 1,(44+(36*i)),VertexData(i).VCor next i make mesh from memblock 1,1 save mesh "lol.x",1 delete memblock 1 delete mesh 1 load object "lol.x",1 xrotate object 1,289.6 position camera 0,20,-45 point camera 0,0,0 Framerate=timer() repeat A$ = inkey$() if timer()-Framerate >= 15 yrotate object 1,object angle y(1)+2 sync endif until A$<>"" or escapekey()=1 delete object 1 delete file "lol.x" function setVertex(index as integer,xp as float,yp as float,zp as float,xn as float,yn as float,zn as float,dif as dword,uc as float,vc as float) VertexData(index).XPos = xp VertexData(index).YPos = yp VertexData(index).ZPos = zp VertexData(index).XNor = xn VertexData(index).YNor = yn VertexData(index).ZNor = zn VertexData(index).Diff = dif VertexData(index).UCor = uc VertexData(index).VCor = vc endfunction