Participant: | Ric |
# Entries: | 54 |
# Victories: | 15 |
Challenge | Comment | Winner | Code |
---|---|---|---|
![]() | Good code to detect colliding lines. Not really a game. | no | - view - |
![]() ![]() | yes | - view - | |
![]() ![]() | yes | - view - | |
![]() ![]() | yes | - view - | |
![]() | no | - view - | |
![]() | no | - view - | |
![]() | A very nice complete game game made of letters complete with a blurring effect. I'm assuming it had cool sound effects too, but i couldnt get them to work because my computer seems to hate the "make sound from memblock" command. | no | - view - |
![]() | no | - view - | |
![]() | no | - view - | |
![]() ![]() | yes | - view - | |
![]() | no | - view - | |
![]() | no | - view - | |
![]() | no | - view - | |
![]() ![]() | yes | - view - | |
![]() | no | - view - | |
![]() | entry 1 - nice magnifying glass, smooth edges on the zoomed objects. | no | - view - |
![]() | entry 2 - interesting, but is it suppose to leave a grey smudge on the screen? | no | - view - |
![]() | A flocking sim set in a glass aquarium, showing the groups of fish dart around, disperse, and form new ones. Really realistic fish movements, and definitely interesting to watch. | no | - view - |
![]() | Newton's Cradle | no | - view - |
![]() ![]() | yes | - view - | |
![]() | Entry 2 | no | - view - |
![]() | no | - view - | |
![]() | no | - view - | |
![]() ![]() | yes | - view - | |
![]() | no | - view - | |
![]() | no | - view - | |
![]() ![]() | yes | - view - | |
![]() ![]() | yes | - view - | |
![]() | no | - view - | |
![]() | no | - view - | |
![]() | entry 1 | no | - view - |
![]() | entry 2 | no | - view - |
![]() | no | - view - | |
![]() | no | - view - | |
![]() ![]() | Marble puzzle game. Involved tilting the game board to roll a marble round a thin track. Extremely difficult. | yes | - view - |
![]() | no | - view - | |
![]() | no | - view - | |
![]() ![]() | yes | - view - | |
![]() | no | - view - | |
![]() | Fun fighting. it would be a good idea to have ships that are attacking you to be red on the radar, otherwise you dont know which ship to turn towards. ship to ship and ship to star collision also would be nice. the background for this is good (great looking star, and the 'stars' flying by showing velocity was a nice touch) | no | - view - |
![]() | no | - view - | |
![]() ![]() | yes | - view - | |
![]() | Cloth physics | no | - view - |
![]() | no | - view - | |
![]() ![]() | yes | - view - | |
![]() | no | - view - | |
![]() | no | - view - | |
![]() | no | - view - | |
![]() | no | - view - | |
![]() ![]() | yes | - view - | |
![]() | no | - view - | |
![]() ![]() | yes | - view - | |
![]() | Entry 2 | no | - view - |
![]() | Entry 1 | no | - view - |